♣thuneeclub

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CLASSIC · FOUR PLAYERS · TWO TEAMS

The Mzansi table.

ROUND 01 · CLASSICTAKE YOUR SEAT
R
RioYOUR PARTNER
M
MayaOPPONENT
A
AshDEALER · OPPONENT
♣

Your seat is waiting.

Deal four cards to each player.
Y
YouYOUR TEAM
YOUR HAND 0 CARDSThe table is yours.
♠ SPADES· ♥ HEARTS· ♣ CLUBS· ♦ DIAMONDSJ › 9 › A › 10 › K › Q

THUNEECLUB

Your people.
Your game.

A good hand. A little gees.

Play with friends ↗

Create a game code. Invite your people. Fill open seats with bots.

Local play. Your preferences stay here.

ThuneeClub · the loungeYour table is paused while you explore.
LEARN AT YOUR OWN PACE

A little practice. A better hand.

A DELIBERATE TABLE ACTION

Read the consequence.

EVERY CARD HAS A HISTORY

The story of this round.

A QUICK SEAT AT THE TABLE

The essentials.

  1. Two teams, across the table. You and Rio play together. Maya and Ash are your opponents.
  2. Four cards, trump, then two. Choose trump from your first four. The bidding circle follows before the last two arrive.
  3. Follow the lead suit. If you hold the suit led, you must play it. Otherwise, you may trump or discard, subject to the native undercut rule.
  4. Trump wins over other suits. Within a suit, strength is J (30), 9 (20), A (11), 10 (10), K (3), Q (2).
  5. Six tricks make a round. The winner of a trick leads next. There are 304 card points and a 10-point last-trick bonus. The trump team's line is 105 + bid; reaching it prevents the opponents' normal ball.
  6. Read every result. Open the round canvas to trace plays, lead suit, trump, points, and the reason the winner took each trick.

This first web milestone covers normal Classic play and bidding. Special calls, multiplayer, Apple 3D lounges, chat and match progression remain later parity work. The bots are transparent local heuristics.

Your table.

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